Breu Software LLC · Two game studios, One Vision

We make games with somewhere to go.

Breu Software is home to two distinct studios. Heritage Studio creates character-led games rooted in familiar pastimes and time spent together. Independent Studio builds Space Barons. Different worlds, supported by one company.

Farmer Bob’s Solitaire medallion
Fishing With Grandpa Duane medallion
Painting With Grandma Cindy medallion
Flying With Grandpa Will medallion
Space Barons rocket ship

Endless worlds. No shortcuts.

Each studio has its own creative lane and identity. Both share Breu Software’s commitment to deliberate design, durable systems, and games worth returning to.

Studio 01

Heritage Studio

The home of familiar rituals, approachable play, and character-led games with a strong sense of place.

PROJECT 01

Farmer Bob’s Solitaire

Farmer Bob’s Solitaire

State
Design Complete
Status
Published

A card table with roots.

Available on the App Store Download Farmer Bob’s Solitaire

Farmer Bob’s Solitaire is a handcrafted solitaire game played across four rows. Build each row by suit and rank, choose a fresh hand or the Daily Deal, and try to place all 52 cards before the deck runs dry. Drag or tap cards into place, replay favorite deals, and use Hint when you need a nudge.

  • Four-row solitaire
  • Replayable deals
  • Daily Deal

Privacy Policy

No data collection

Farmer Bob’s Solitaire operates entirely on your device. We do not collect, store, sell, or share any personal data. We do not use cookies, analytics, tracking pixels, or third-party services. Any save data is stored locally on your device and is not transmitted to us. We do not have access to your gameplay data, preferences, or any information you provide.

Because no data is collected, there is nothing to access, disclose, or delete upon request. If you uninstall the game, all associated local data is removed with it.

PROJECT 02

Fishing With Grandpa Duane medallion

Fishing With Grandpa Duane

State
Creating Spec
Status
Developing

The next story starts at the lake.

Fishing With Grandpa Duane is a new game concept now entering specification. The medallion sets the tone: time on the water, memorable catches, and a character-led outdoor world. The game’s rules, progression, and final format are still being defined.

  • Fishing
  • Character-led
  • Spec in progress

PROJECT 03

Painting With Grandma Cindy medallion

Painting With Grandma Cindy

State
Creating Spec
Status
Backlog

Every picture starts together.

Painting With Grandma Cindy is a planned Heritage Studio game about making art at your own pace. Follow guided paint-by-number pictures or open a blank canvas for free painting, with Grandma Cindy beside you to encourage experimentation, patience, and the simple joy of creating something by hand. The concept is in specification and is not in active development.

  • Paint by number
  • Free painting
  • Planned concept

PROJECT 04

Flying With Grandpa Will medallion

Flying With Grandpa Will

State
Creating Spec
Status
Backlog

Take the controls together.

Flying With Grandpa Will is a planned Heritage Studio RC airplane and drone simulator built around learning the hobby together. Practice takeoffs, landings, and careful maneuvers across welcoming flying fields while Grandpa Will helps turn every flight, even the bumpy ones, into time well spent. The concept is in specification and is not in active development.

  • RC flight simulation
  • Airplanes and drones
  • Planned concept

Studio 02

Independent Studio

A dedicated home for ambitious original worlds, deep systems, and games that grow through the choices of their players.

PROJECT 01

Space Barons rocket ship

Space Barons

State
Designing
Status
Developing

Make a name among the stars.

Space Barons is a persistent space strategy game set in a living galaxy. Explore connected sectors, build ships and industry, organize fleets, and decide which risks are worth taking beyond the next jump lane.

  • Persistent galaxy
  • Fleet strategy
  • Player-shaped stories

One company. Shared craft.

Our studios keep the people making the decisions close to the work. That means clearer ideas, deliberate scope, and games with a point of view.

01 / OWN THE WORK

Built in-house

Design, engineering, publishing, and long-term direction stay under one roof.

02 / BUILD THE WORLD

Systems with purpose

Every mechanic should deepen the place around it, not simply add another thing to click.

03 / STAY WITH IT

Made for the long run

A release is the start of stewardship. Our games are built to remain supported and worth returning to.